The Next Olympic Sport?
Playing videogames has become more than just a favorite pastime among prolonged-adolescent males. It is now a spectator sport, complete with marquee events, leagues, and sports stars. The World Cyber Games, the videogame World Cup, is preparing for its 6th annual tournament of players from across the globe. A professional league called Major League Gaming now has about 150 players and sponsorship support. And a powerful star culture of videogamers has emerged in places like South Korea, where players are treated like global soccer stars, and in America, where Jonathan Welden, aka Fata1ity, has started his own lifestyle brand with gaming products and potential plans for a clothing line.
The emerging professional videogame industry demonstrates the ways that technology is reconfiguring the sports industry. Not only are videogames a version of participant sports but they are also generating a fan base. In light of the performance-enhancing drug scandals all over the sports world, the most celebrated sports stars in the future may not be the athletes on the field but the people that control the athletes in videogames.


